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Branding: - All app icons regenerated from the new vector brand kit (M↓ mark): icon.png/icon@2x (app + packaging), favicon.png, tray-icon.png, and the full assets/icons/ size set — generate-icons.js now rasterizes app-icon.svg directly (docico1.png removed) - index.html gets proper favicon/apple-touch links from the kit - Welcome tab hero shows the new mark; README gets the horizontal wordmark - assets/logo.png (ConcreteInfo) intentionally untouched CI release fixes (win/mac jobs were failing): - FiraCode download moved from moving raw/master URLs (hash drifted upstream, tripping the pin) to the immutable 6.2 release asset; repo fonts updated to the pinned 6.2 bits - macOS pandoc extractor locates the binary in the archive instead of assuming a bin/ layout that the macOS zip doesn't have Stray upload archive (markdown-converter-assets (1).zip) excluded.
77 lines
2.8 KiB
JavaScript
77 lines
2.8 KiB
JavaScript
/**
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* Icon Generator for MarkdownConverter
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*
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* Rasterizes the brand kit's vector app icon (the "M↓" mark,
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* assets/markdown-converter-assets/app-icon.svg) into every size the app and
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* its packaging need:
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*
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* assets/icon.png 512×512 — app icon (electron-builder converts to
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* .ico/.icns for Windows/macOS from this)
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* assets/icon@2x.png 1024×1024 — hi-dpi variant
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* assets/favicon.png 32×32 — in-app/browser favicon
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* assets/tray-icon.png 24×24 — system tray
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* assets/icons/* 16…1024 — multi-size set (ico/icns input)
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*
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* assets/logo.png is NOT touched — that is the ConcreteInfo logo used in the
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* app header and About dialog.
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*/
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const sharp = require('sharp');
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const fs = require('fs');
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const path = require('path');
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// Brand kit sources (vector, primary)
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const brandDir = path.join(__dirname, '..', 'assets', 'markdown-converter-assets');
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const sourceSvg = path.join(brandDir, 'app-icon.svg');
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const assetsDir = path.join(__dirname, '..', 'assets');
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// Icon sizes needed for different platforms
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const iconSizes = [16, 24, 32, 48, 64, 128, 256, 512, 1024];
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/**
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* Rasterize the SVG source at a given size. `density` scales the vector so
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* small renders stay crisp; the explicit resize guarantees exact dimensions.
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*/
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async function renderIcon(size, outPath) {
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await sharp(sourceSvg, { density: Math.max(72, Math.round((size / 512) * 384)) })
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.resize(size, size, { fit: 'contain', background: { r: 255, g: 255, b: 255, alpha: 0 } })
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.png()
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.toFile(outPath);
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console.log(`Generated ${path.relative(process.cwd(), outPath)} (${size}x${size})`);
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}
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async function generateIcons() {
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console.log('Generating icons from the brand kit (app-icon.svg)...');
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if (!fs.existsSync(sourceSvg)) {
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console.error('Brand source not found:', sourceSvg);
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process.exit(1);
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}
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try {
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// Main app icons consumed by main.js windows and electron-builder
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await renderIcon(512, path.join(assetsDir, 'icon.png'));
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await renderIcon(1024, path.join(assetsDir, 'icon@2x.png'));
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// Favicon + tray
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await renderIcon(32, path.join(assetsDir, 'favicon.png'));
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await renderIcon(24, path.join(assetsDir, 'tray-icon.png'));
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// Multi-size set for packaging converters (ico/icns)
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const iconsDir = path.join(assetsDir, 'icons');
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fs.mkdirSync(iconsDir, { recursive: true });
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for (const size of iconSizes) {
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await renderIcon(size, path.join(iconsDir, `${size}x${size}.png`));
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}
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console.log('\nIcon generation complete!');
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console.log('Windows .ico and macOS .icns are generated automatically by');
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console.log('electron-builder from assets/icon.png during packaging.');
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} catch (error) {
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console.error('Error generating icons:', error);
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process.exit(1);
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}
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}
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generateIcons();
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